Development documentation
These sites contain useful information for developing for/with EasyRPG if you are a developer.
Compiling
Compiling liblcf
liblcf macOS compiling
Building liblcf on macOS with Autotools
Building liblcf with CMake
Building liblcf with GNU Build System
Compiling EasyRPG Player
Player macOS compiling
Building Player on macOS with Autotools
Player Windows compiling
Compiling Player on Visual Studio
Building Player with CMake
Compiling Player for PlayStation Portable
Macros
Compiling Player for GCW Zero
Building/working on the Android Port
Compiling Player for Nintendo Wii
Building Player with GNU Build System
Compiling toolchains
Building the GCW Zero Toolchain
Getting the EasyRPG sources
Porting guidelines
LCF data structure reference
LcfDataBase
Switch
Variable
LcfMapUnit
Map Event
Event Page
LcfSaveData
Preview
Character
Teleport
LcfMapTree
Data Types
Audio Information
Player
Audio Backend
No Audio
Scenes
Logo
Title
Code Formatting Conventions
EasyRPG Player for the Web
RTP database
Migration (2000-2003)
2000 RTP
2003 RTP
RTP replacement
Setting the transparency correctly
Media file format specifications
RTP replacement contributions
RPG Maker technical details
Behavior of Common Events Called in RPG Maker 2003 Battle
System graphics technical details
What's new in RPG Maker 2003 that wasn't present in RPG Maker 2000
RPG Maker 2003 version history
Known patches
RPG_RT.exe technical details
games-using-play-movie-command
Sample game
Supported Encodings
Getting started
RPG Maker test suite