development:compiling:player:macros
Macros
Name | Description |
---|---|
USE_SDL | Use SDL as a rendering backend |
USE_SDL_MIXER | Use SDL_mixer for audio backend |
HAVE_WINE | Use WINE registry parser with UTF-16 support using with Boost::Spirit (requires boost development libraries, not only headers), otherwise will fallback to INIReader parser |
development/compiling/player/macros.txt · Last modified: 2015/10/03 09:55 by 127.0.0.1