development:data-structure-reference:lcfsavedata
Table of Contents
LcfSaveData
File Name
- "Save%02d.lsd"
- RPG_RT.exe can use 1 〜 15
- "lsd" stands for "Lcf" "Save" "Data"
Header
- "LcfSaveData"
Global Array
- Data Type: 1 Dimensional Array
Index | Detail | Data Type | Default Value | etc. |
---|---|---|---|---|
100 | Preview | 1 Dimensional Array | ||
101 | System | 1 Dimensional Array | ||
102 | Screen | 1 Dimensional Array | ||
103 | Picture | 2 Dimensional Array | ||
104 | Party | 1 Dimensional Array | ||
105 | Boat | 1 Dimensional Array | ||
106 | Ship | 1 Dimensional Array | ||
107 | Airship | 1 Dimensional Array | ||
108 | Character | 2 Dimensional Array | ||
109 | Status | 1 Dimensional Array | ||
110 | Teleport | 2 Dimensional Array | ||
111 | Map | 1 Dimensional Array | ||
112 | ||||
113 | Map Event | 2 Dimensional Array | ||
114 | Common Event | 2 Dimensional Array |
development/data-structure-reference/lcfsavedata.txt · Last modified: 2015/10/03 09:54 by 127.0.0.1