development:technical-details:system-graphics
Table of Contents
System graphics technical details
This is implemented now in Player.
take_cheeze's translation
Basic
Detail
- (x, y): coordinate
- (AxB): Size (Optionally "Pattern")
- A: Window's wallpaper
- (0,0) (32x32)
- Transparent Color: disabled
- If wallpaper type is TILE it will be tiled from left-top
- B: Window Parts
- (32, 0) (32x32)
- 0 - x: Frame
- y: Page Cursor Up
- z: Page Cursor Down / Waiting at text
- Transparent Color: enabled
- C: Command Cursor
- (64, 0) (32x32 x 2 Pattern)
- 0 - x: Frame
- y: Inside
- If wallpaper type is TILE it will be tiled from left-top
- Transparent Color: enabled
- D: Shop's equip difference symbol
- (128, 0) (8x8 x 4 Pattern)
- 0: up
- 1: no difference
- 2: down
- 3: equipped
- Transparent Color: enabled
- E: Menu screen's background
- (0, 32) (16x16)
- Transparent Color: disabled
- Only the left-top 1x1 pixel of this segment will be used
- F: Font's shadow
- (16, 32) (16x16)
- Transparent Color, enabled
- Only the left-top 1x1 pixel of this segment will be used
- G: Timer character
- (32, 32) (8x16 x 12 character)
- (32, 32) 0 - 9
- (112, 32) separator
- (120, 32) space
- Transparent Color: enabled
- H: Airship's shadow
- (128, 32) (16x16 x 2 Pattern)
- Transparent Color: enabled ←- really semitransparent
- I: Font
- (0, 48) (16x16 x 10) 0 〜 9
- (0, 64) (16x16 x 10) 10 〜 19
- 0 〜 19
- Transparent Color: disabled ←- disagree, please verify
Font Color Example
- 0: Default
- 0: Enable
- 3: Disable
- 1: Status
- 2: Parameter Up
- 3: Parameter Down
- 1: Money
- 4: HP Low
- 4: MP Low
Priority
- There is a priority of how it's rendered.
- Lesser the number is drawn front, Greater back.
- Window Frame Corner, Cursor Frame Corner
- Window Frame Left/Right
- Window Frame Top/Bottom
- Cursor Frame Top/Bottom/Left/Right
- Cursor Inside
- Window Wallpaper
Source
- RPGツクール2000 Official Manual(Japanese)
-
- The image is lost someway, so don't care about it
- (Japanese)
development/technical-details/system-graphics.txt · Last modified: 2015/10/03 09:54 by 127.0.0.1