development:compiling:player:macros
This is an old revision of the document!
Macros
Name | Description |
---|---|
USE_SDL | Use SDL as a rendering backend |
USE_SDL_MIXER | Use SDL_mixer for audio backend |
HAVE_WINE | Use WINE registry parser with UTF-16 support using with Boost::Spirit (requires boost development libraries, not only headers), otherwise will fallback to INIReader parser |
development/compiling/player/macros.1402072321.txt.gz · Last modified: 2014/06/06 16:32 by fdelapena