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development:compiling:player:macros

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Macros

NameDescription
USE_SDLUse SDL as a rendering backend
USE_OPENGLUse OpenGL for rendering backend
USE_SDL_MIXERUse SDL_mixer for audio backend
USE_OPENALUse OpenAL for audio backend
UNIXUnix like system needs this
USE_PIXMAN_BITMAPUse pixman at bitmap
USE_SDL_BITMAPUse SDL at bitmap
USE_SOFT_BITMAPUse Soft at bitmap
USE_SDL_TTFUse SDL_ttf for font drawing
USE_SDL_IMAGEUse SDL_image for image loading
development/compiling/player/macros.1332263873.txt.gz · Last modified: 2013/06/30 23:46 (external edit)