development:compiling
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Table of Contents
Compiling EasyRPG
EasyRPG is divided into two projects, the Editor and the Player. Both of them are compiled separately. You can find the instructions for compiling the Editor and Player for your system and compiler in the next tables.
No matter what system/compiler, you will need EasyRPG sources for compiling them, check getting-sources.
Editor (Old editor, needs update)
System | Compiling instructions |
---|---|
Windows | Visual Studio, Codelite |
Linux | Codelite |
CMake | CMake |
Player
Reader
System | Compiling instructions |
---|---|
CMake | CMake |
Macro
Name | Description |
---|---|
USE_SDL | Use SDL as a rendering backend |
USE_OPENGL | Use OpenGL for rendering backend |
USE_SDL_MIXER | Use SDL_mixer for audio backend |
USE_OPENAL | Use OpenAL for audio backend |
UNIX | Unix like system needs this |
USE_PIXMAN_BITMAP | Use pixman at bitmap |
USE_SDL_BITMAP | Use SDL at bitmap |
USE_SOFT_BITMAP | Use Soft at bitmap |
USE_SDL_TTF | Use SDL_ttf for font drawing |
USE_SDL_IMAGE | Use SDL_image for image loading |
development/compiling.1326770704.txt.gz · Last modified: 2013/06/30 23:47 (external edit)