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user:player:settings-menu [2026/07/06 15:19] – [Audio] Update the [Audio] section. carbonarauser:player:settings-menu [2026/07/06 19:04] (current) – [Engine] carbonara
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 | SFX Volume | 100 | Adjust the volume of the sound effects, where 100 is the maximum volume and 0 is no sound effects. | | SFX Volume | 100 | Adjust the volume of the sound effects, where 100 is the maximum volume and 0 is no sound effects. |
 | MIDI Drivers |   | Open the MIDI Drivers selection screen. See the MIDI Drivers section for more details. | | MIDI Drivers |   | Open the MIDI Drivers selection screen. See the MIDI Drivers section for more details. |
-| Soundfont |   | Allows to select a soundfont file. See the Soundfont section for more details. The Soundfont option is not available directly in the settings on Android, as it requires it to be set through the Android settings menu. |+| Soundfont | <Autodetect> | Allows to select a soundfont file. See the Soundfont section for more details. The Soundfont option is not available directly in the settings on Android, as it requires it to be set through the Android settings menu. |
  
 The following settings are available for the MIDI Drivers section. The highest MIDI driver in the list set to ON that is valid for MIDI files will be the one used. The following settings are available for the MIDI Drivers section. The highest MIDI driver in the list set to ON that is valid for MIDI files will be the one used.
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 ^ Entry ^ Default ^ Function ^ ^ Entry ^ Default ^ Function ^
 +| Font 1 | <Built-in Font> | Allows to select a font file for the font 1 (used if a game sets its System file to use the font RPG2000). See the Font section for more details. The Font option is not available directly in the settings on Android, as it requires it to be set through the Android settings menu. If a game uses a custom font for its font 1, the font set will be ignored. |
 +| Font 2 | <Built-in Font> | Allows to select a font file for the font 2 (used if a game sets its System file to use the font RPG2000G). See the Font section for more details. The Font option is not available directly in the settings on Android, as it requires it to be set through the Android settings menu. If a game uses a custom font for its font 2, the font set will be ignored. |
 +| Startup Logos | Custom | Choose whether or not you want to see the logos that are usually displayed when starting a game with the original executable. None will display no logo, Custom will display the logo(s) that were made for the selected game and All will display the logo(s) that were included with the game, even if those present are from the original RPG Maker. |
 | Save settings on exit | OFF | If this setting is enabled, the settings configuration will be saved when exiting the Player. | | Save settings on exit | OFF | If this setting is enabled, the settings configuration will be saved when exiting the Player. |
 | Show settings on title screen | OFF | Add a Settings menu item on the title screen, after the Load option, allowing you to open the Settings Menu. | | Show settings on title screen | OFF | Add a Settings menu item on the title screen, after the Load option, allowing you to open the Settings Menu. |
 | Show settings in menu | OFF | Add a Settings menu item on the menu screen, before the Exit option, allowing you to open the Settings Menu. | | Show settings in menu | OFF | Add a Settings menu item on the menu screen, before the Exit option, allowing you to open the Settings Menu. |
-| Startup Logos Custom Choose whether or not you want to see the logos that are usually displayed when starting a game with the original executableNone will display no logoCustom will display the logo(sthat were made for the selected game and All will display the logo(s) that were included with the gameeven if those present are from the original RPG Maker. |+| Startup Language Menu First Start When booting a game that uses the language feature, display the language screen before the title screen. Never disables this feature, on First Start only displays it as long as the user has no save file, and Always will always bring that menu when starting the game. | 
 +| Show language menu on title screen | ON | Add Language menu item on the title screen if the game uses the language feature, after the Load option, allowing you to open the language selection menu
 +| Logging | ON | Write logs in an EasyRPG-Player.log file when playing. To know where the log file is written on your platformrefer to the [[platforms|Platform Differences]] page. On some lower-end platforms like the 3DS, the logging feature is set to OFF by default as to require less power. | 
 +| Screenshot scaling factor | 1 | When taking a screenshot, scaling factor at which the screenshot is taken. By default, the scaling factor is set to the native resolution of the game, but can be set up to 24 if you need it to be. As outputting at higher resolution requires more resources, avoid doing that on lower-end platforms. | 
 +| Screenshot timestamp | ON | If the screenshot timestamp is set to ON, when taking a screenshot, it will be stored with the filename ''screenshot_YYYYMMDD_HHMMSS.png'' (and if several are taken during the same second, the ones after the first will be named ''screenshot_YYYYMMDD_HHMMSS_X.png'', where X is the number of the screenshot). If it is set to OFF, screenshots will be named ''screenshot_X.png'', where X is the number of the screenshot. | 
 +| Automatic screenshots | OFF | If set to ON, screenshots will automatically be taken every X seconds, where X is the screenshot interval set. | 
 +| Screenshot interval | 30 | If Automatic screenshots is set to ON, screenshots will be taken every X seconds, where X is the screenshot interval set. The value can be set between 1 and 999999, though avoid setting it too low, especially on lower-end platforms, as you could lock yourself. | 
 + 
 +The Font section contains the following options: 
 +^ Entry ^ Default ^ Function ^ 
 +| <Built-in Font> | [x] | The built-in font of the Player will be used. It is not possible to adjust the size of the built-in font. | 
 +| CustomFont |   | Font files with the .fon.fnt, .bdf, .ttf, .ttc, .otf, .woff2, or .woff extension added to the Font directory by the user. When hovered, a preview of the font will be displayed, and the size will be able to be adjusted between 6 and 16. | 
 +| <Open Font directory> |   | Open the Font directory on desktop platforms. Font files with the .fon, .fnt, .bdf, .ttf, .ttc, .otf, .woff2, or .woff extension must be placed there. For platforms not supporting this, refer to the [[platforms|Platform Differences]] page to know where the Font folder is located. 
 +| <Upload Font> |   | Upload a font file to the Player. This feature is only available on the webplayer, and the font is only stored locally in the user storage, it is not sent to any server |
  
  
user/player/settings-menu.1783351196.txt.gz · Last modified: by carbonara

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