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user:player:platforms [2026/07/05 10:14] – created carbonarauser:player:platforms [2026/07/06 14:26] (current) carbonara
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   * **Soundfont folder** corresponds to the location where soundfont files must be placed, all with the .sf2 extension using said format.   * **Soundfont folder** corresponds to the location where soundfont files must be placed, all with the .sf2 extension using said format.
   * **Font folder** corresponds to the location where font files must be placed, all with the .fon, .fnt, .bdf, .ttf, .ttc, .otf, .woff2 or .woff extension, and using one of these formats.   * **Font folder** corresponds to the location where font files must be placed, all with the .fon, .fnt, .bdf, .ttf, .ttc, .otf, .woff2 or .woff extension, and using one of these formats.
-  * **Configuration** corresponds to the location where EasyRPG Player will the settings configuration, after saving the settings through the EasyRPG settings menu.+  * **Configuration** corresponds to the location where EasyRPG Player will store the settings configuration, after saving the settings through the EasyRPG settings menu.
   * **Log** corresponds to the location where EasyRPG Player will write its logs, if the option Logging is set to ON in the Engine section of the EasyRPG settings menu. Depending on the platform, the logging feature may be ON or OFF by default.   * **Log** corresponds to the location where EasyRPG Player will write its logs, if the option Logging is set to ON in the Engine section of the EasyRPG settings menu. Depending on the platform, the logging feature may be ON or OFF by default.
  
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   * Game folder: Folder of the Player executable   * Game folder: Folder of the Player executable
   * WildMidi: Folder of the Player executable   * WildMidi: Folder of the Player executable
-  * Soundfont folder: /%USERPROFILE%/AppData/Roaming/EasyRPG/Player/Soundfont/ +  * Soundfont folder: ''/%USERPROFILE%/AppData/Roaming/EasyRPG/Player/Soundfont/'' 
-  * Font folder: /%USERPROFILE%/AppData/Roaming/EasyRPG/Player/Font/ +  * Font folder: ''/%USERPROFILE%/AppData/Roaming/EasyRPG/Player/Font/'' 
-  * Configuration: /%USERPROFILE%/AppData/Roaming/EasyRPG/Player/config.ini +  * Configuration: ''/%USERPROFILE%/AppData/Roaming/EasyRPG/Player/config.ini'' 
-  * Log: /%USERPROFILE%/AppData/Local/EasyRPG-Player.log+  * Log: ''/%USERPROFILE%/AppData/Local/EasyRPG-Player.log''
  
 === Mac OS === === Mac OS ===
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 Some of the settings of the Player can be accessed both from the Android layout and from the EasyRPG settings menu. The fonts and soundfont in use can only be selected through the Android layout, and as such cannot be select on the fly while playing. Some of the settings of the Player can be accessed both from the Android layout and from the EasyRPG settings menu. The fonts and soundfont in use can only be selected through the Android layout, and as such cannot be select on the fly while playing.
  
-The Android version supports mouse and keyboard controls if a mouse or keyboard is connected to the device. It also has controller support under the same conditions. Alternatively, for mouse inputs, it is possible to use the touch screen, with the coordinates of the mouse being the coordinates of the touch press, a single finger on the screen will be considered as a left mouse click, two fingers on the screen will be considered as a right mouse click, and three fingers on the screen a middle mouse click.+No Native MIDI setting is present on this platform. 
 + 
 +The Android version supports mouse and keyboard controls if a mouse or keyboard is connected to the device. It also has controller support under the same conditions. Alternatively, for mouse inputs, it is possible to use the touch screen, with the coordinates of the mouse being the coordinates of the first finger on the screen, a single finger on the screen will be considered as a left mouse click, two fingers on the screen will be considered as a right mouse click, and three fingers on the screen a middle mouse click.
  
 When selecting a game, it is possible to define the region used and boot the game in debug mode. When selecting a game, it is possible to define the region used and boot the game in debug mode.
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 The Android version asks the user to select a folder from which EasyRPG files will be read, upon which it will look for files in the following directories: The Android version asks the user to select a folder from which EasyRPG files will be read, upon which it will look for files in the following directories:
  
-  * Game folder: /<selected-Android-folder>/games/ +  * Game folder: ''/<selected-Android-folder>/games/'' 
-  * RTP (2000): /<selected-Android-folder>/rtp/2000/ +  * RTP (2000): ''/<selected-Android-folder>/rtp/2000/'' 
-  * RTP (2003): /<selected-Android-folder>/rtp/2003/ +  * RTP (2003): ''/<selected-Android-folder>/rtp/2003/'' 
-  * Soundfont folder: /<selected-Android-folder>/soundfonts/ +  * Soundfont folder: ''/<selected-Android-folder>/soundfonts/'' 
-  * Font folder: /<selected-Android-folder>/fonts/ +  * Font folder: ''/<selected-Android-folder>/fonts/'' 
-  * Configuration: /storage/emulated/0/Android/data/org.easyrpg.player/files/config.ini +  * Configuration: ''/storage/emulated/0/Android/data/org.easyrpg.player/files/config.ini'' 
-  * Log: /<selected-Android-folder>/saves/easyrpg-player.log+  * Log: ''/<selected-Android-folder>/saves/easyrpg-player.log''
  
-Additionally, the /<selected-Android-folder>/saves/ folder is used to write the save data of games that are stored in zip, lzh and easyrpg files.+Additionally, the ''/<selected-Android-folder>/saves/'' folder is used to write the save data of games that are stored in zip, lzh and easyrpg files.
 While WildMidi is displayed in the settings, it currently cannot be set and as such cannot be used (see [[https://github.com/EasyRPG/Player/issues/3598|Player issue #3598]]). While WildMidi is displayed in the settings, it currently cannot be set and as such cannot be used (see [[https://github.com/EasyRPG/Player/issues/3598|Player issue #3598]]).
  
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 The libretro version looks for files in the following directories: The libretro version looks for files in the following directories:
  
-  * RTP (2000): /<libretro-path-set-for-system-and-bios-files>/rtp/2000/ +  * RTP (2000): ''/<libretro-path-set-for-system-and-bios-files>/rtp/2000/'' 
-  * RTP (2003): /<libretro-path-set-for-system-and-bios-files>/rtp/2003/ +  * RTP (2003): ''/<libretro-path-set-for-system-and-bios-files>/rtp/2003/'' 
-  * WildMidi: /<libretro-path-set-for-system-and-bios-files>/ +  * WildMidi: ''/<libretro-path-set-for-system-and-bios-files>/wildmidi.cfg'' 
-  * Soundfont folder: /<libretro-path-set-for-system-and-bios-files>/easyrpg-player/Soundfont/ +  * Soundfont folder: ''/<libretro-path-set-for-system-and-bios-files>/easyrpg-player/Soundfont/'' 
-  * Font folder: /<libretro-path-set-for-system-and-bios-files>/easyrpg-player/Font/ +  * Font folder: ''/<libretro-path-set-for-system-and-bios-files>/easyrpg-player/Font/'' 
-  * Configuration: /<libretro-path-set-for-system-and-bios-files>/easyrpg-player/config.ini+  * Configuration: ''/<libretro-path-set-for-system-and-bios-files>/easyrpg-player/config.ini''
  
 The libretro version does not need a dedicated game folder location: instead, the user has to select the EasyRPG core, and then can load a game by selecting to open a file of its folder (like selecting the ldb file of the game), or by loading a zip, lzh or easyrpg archive to let EasyRPG Player open it and then select a game within it. The libretro version does not need a dedicated game folder location: instead, the user has to select the EasyRPG core, and then can load a game by selecting to open a file of its folder (like selecting the ldb file of the game), or by loading a zip, lzh or easyrpg archive to let EasyRPG Player open it and then select a game within it.
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 The web version runs in a browser, and can be played on various devices and OS that either have a keyboard and a mouse or a touch screen. You can find more info on this version and setting it here: https://easyrpg.org/player/guide/webplayer/ The web version runs in a browser, and can be played on various devices and OS that either have a keyboard and a mouse or a touch screen. You can find more info on this version and setting it here: https://easyrpg.org/player/guide/webplayer/
 +
 +No WildMidi and no Native MIDI settings are present on this platform.
  
 Due to being a web browser with files loaded over the internet, there may be delay when loading an asset (see previous guide). Due to being a web browser with files loaded over the internet, there may be delay when loading an asset (see previous guide).
  
 Users can manually provide fonts and soundfonts through the settings menu of the EasyRPG Player, which will then be stored locally in a directory of the browser. Users can manually provide fonts and soundfonts through the settings menu of the EasyRPG Player, which will then be stored locally in a directory of the browser.
 +
 +When a player saves on the web version, the save files are also stored in a local directory of the browser, and can manually be downloaded by pressing Shift in the save menu.
  
 === Wii === === Wii ===
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 The Wii version looks for files in the following directories on the used SD card or USB drive: The Wii version looks for files in the following directories on the used SD card or USB drive:
  
-  * Game folder: /apps/easyrpg-player/ +  * Game folder: ''/apps/easyrpg-player/'' 
-  * RTP (2000): /data/rtp/2000/ +  * RTP (2000): ''/data/rtp/2000/'' 
-  * RTP (2003): /data/rtp/2003/ +  * RTP (2003): ''/data/rtp/2003/'' 
-  * WildMidi: /data/ +  * WildMidi: ''/data/wildmidi.cfg'' 
-  * Soundfont folder: /data/easyrpg-player/Soundfont/ +  * Soundfont folder: ''/data/easyrpg-player/Soundfont/'' 
-  * Font folder: /data/easyrpg-player/Font/ +  * Font folder: ''/data/easyrpg-player/Font/'' 
-  * Configuration: /data/easyrpg-player/config.ini +  * Configuration: ''/data/easyrpg-player/config.ini'' 
-  * Log: /data/easyrpg-player/EasyRPG-Player.log+  * Log: ''/data/easyrpg-player/EasyRPG-Player.log''
  
 === Wii U === === Wii U ===
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 The Wii U version looks for files on the SD card in the following directories: The Wii U version looks for files on the SD card in the following directories:
  
-  * RTP (2000): /wiiu/data/easyrpg-player/rtp/2000/ +  * RTP (2000): ''/wiiu/data/easyrpg-player/rtp/2000/'' 
-  * RTP (2003): /wiiu/data/easyrpg-player/rtp/2003/ +  * RTP (2003): ''/wiiu/data/easyrpg-player/rtp/2003/'' 
-  * WildMidi: /wiiu/data/easyrpg-player/wildmidi.cfg+  * WildMidi: ''/wiiu/data/easyrpg-player/wildmidi.cfg''
   * Soundfont folder:   * Soundfont folder:
   * Font folder:   * Font folder:
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 The 3DS version looks for files on the (Micro) SD Card in the following directories: The 3DS version looks for files on the (Micro) SD Card in the following directories:
  
-  * Game folder: /3ds/easyrpg-player/ +  * Game folder: ''/3ds/easyrpg-player/'' 
-  * RTP (2000): /data/rtp/2000/ +  * RTP (2000): ''/data/rtp/2000/'' 
-  * RTP (2003): /data/rtp/2003/ +  * RTP (2003): ''/data/rtp/2003/'' 
-  * Soundfont folder: /data/easyrpg-player/Soundfont/ +  * Soundfont folder: ''/data/easyrpg-player/Soundfont/'' 
-  * Font folder: /data/easyrpg-player/Font/ +  * Font folder: ''/data/easyrpg-player/Font/'' 
-  * Configuration: /data/easyrpg-player/config.ini +  * Configuration: ''/data/easyrpg-player/config.ini'' 
-  * Log: /data/easyrpg-player/EasyRPG-Player.log+  * Log: ''/data/easyrpg-player/EasyRPG-Player.log''
  
 If you use the .cia version, WildMidi is bundled inside the EasyRPG Player and reads its configuration from it, so an external WildMidi configuration cannot be provided. If you use the .cia version, WildMidi is bundled inside the EasyRPG Player and reads its configuration from it, so an external WildMidi configuration cannot be provided.
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 The Nintendo Switch file system interprets reads from the MicroSD card as using Shift-JIS, even if it is not the case. As such, if you want to play a game that contains characters for its filenames not present in the Japanese character set, you will need to put your game in a zip, lzh or easyrpg archive to be able to boot it. The Nintendo Switch file system interprets reads from the MicroSD card as using Shift-JIS, even if it is not the case. As such, if you want to play a game that contains characters for its filenames not present in the Japanese character set, you will need to put your game in a zip, lzh or easyrpg archive to be able to boot it.
  
-The Nintendo Switch version looks for files on the Micro SD Card in the following directories:+The Nintendo Switch version looks for files on the MicroSD Card in the following directories:
  
-  * RTP (2000): /switch/easyrpg-player/rtp/2000/ +  * RTP (2000): ''/switch/easyrpg-player/rtp/2000/'' 
-  * RTP (2003): /switch/easyrpg-player/rtp/2003/+  * RTP (2003): ''/switch/easyrpg-player/rtp/2003/''
   * WildMidi:   * WildMidi:
   * Soundfont folder:   * Soundfont folder:
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 The PlayStation Vita version looks for files on the memory card in the following directories: The PlayStation Vita version looks for files on the memory card in the following directories:
  
-  * Game folder: /data/easyrpg-player/ +  * Game folder: ''/data/easyrpg-player/'' 
-  * RTP (2000): /data/easyrpg-player/rtp/2000/ +  * RTP (2000): ''/data/easyrpg-player/rtp/2000/'' 
-  * RTP (2003): data/easyrpg-player/rtp/2003/ +  * RTP (2003): ''/data/easyrpg-player/rtp/2003/'' 
-  * WildMidi: /data/easyrpg-player/wildmidi.cfg+  * WildMidi: ''/data/easyrpg-player/wildmidi.cfg''
   * Soundfont folder:   * Soundfont folder:
   * Font folder:   * Font folder:
user/player/platforms.1783246466.txt.gz · Last modified: by carbonara

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