user:player:platforms
Differences
This shows you the differences between two versions of the page.
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| user:player:platforms [2026/07/05 10:19] – carbonara | user:player:platforms [2026/07/06 14:26] (current) – carbonara | ||
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| * **Soundfont folder** corresponds to the location where soundfont files must be placed, all with the .sf2 extension using said format. | * **Soundfont folder** corresponds to the location where soundfont files must be placed, all with the .sf2 extension using said format. | ||
| * **Font folder** corresponds to the location where font files must be placed, all with the .fon, .fnt, .bdf, .ttf, .ttc, .otf, .woff2 or .woff extension, and using one of these formats. | * **Font folder** corresponds to the location where font files must be placed, all with the .fon, .fnt, .bdf, .ttf, .ttc, .otf, .woff2 or .woff extension, and using one of these formats. | ||
| - | * **Configuration** corresponds to the location where EasyRPG Player will the settings configuration, | + | * **Configuration** corresponds to the location where EasyRPG Player will store the settings configuration, |
| * **Log** corresponds to the location where EasyRPG Player will write its logs, if the option Logging is set to ON in the Engine section of the EasyRPG settings menu. Depending on the platform, the logging feature may be ON or OFF by default. | * **Log** corresponds to the location where EasyRPG Player will write its logs, if the option Logging is set to ON in the Engine section of the EasyRPG settings menu. Depending on the platform, the logging feature may be ON or OFF by default. | ||
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| Some of the settings of the Player can be accessed both from the Android layout and from the EasyRPG settings menu. The fonts and soundfont in use can only be selected through the Android layout, and as such cannot be select on the fly while playing. | Some of the settings of the Player can be accessed both from the Android layout and from the EasyRPG settings menu. The fonts and soundfont in use can only be selected through the Android layout, and as such cannot be select on the fly while playing. | ||
| - | The Android version supports mouse and keyboard controls if a mouse or keyboard is connected to the device. It also has controller support under the same conditions. Alternatively, | + | No Native MIDI setting is present on this platform. |
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| + | The Android version supports mouse and keyboard controls if a mouse or keyboard is connected to the device. It also has controller support under the same conditions. Alternatively, | ||
| When selecting a game, it is possible to define the region used and boot the game in debug mode. | When selecting a game, it is possible to define the region used and boot the game in debug mode. | ||
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| The web version runs in a browser, and can be played on various devices and OS that either have a keyboard and a mouse or a touch screen. You can find more info on this version and setting it here: https:// | The web version runs in a browser, and can be played on various devices and OS that either have a keyboard and a mouse or a touch screen. You can find more info on this version and setting it here: https:// | ||
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| + | No WildMidi and no Native MIDI settings are present on this platform. | ||
| Due to being a web browser with files loaded over the internet, there may be delay when loading an asset (see previous guide). | Due to being a web browser with files loaded over the internet, there may be delay when loading an asset (see previous guide). | ||
| Users can manually provide fonts and soundfonts through the settings menu of the EasyRPG Player, which will then be stored locally in a directory of the browser. | Users can manually provide fonts and soundfonts through the settings menu of the EasyRPG Player, which will then be stored locally in a directory of the browser. | ||
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| + | When a player saves on the web version, the save files are also stored in a local directory of the browser, and can manually be downloaded by pressing Shift in the save menu. | ||
| === Wii === | === Wii === | ||
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| The Nintendo Switch file system interprets reads from the MicroSD card as using Shift-JIS, even if it is not the case. As such, if you want to play a game that contains characters for its filenames not present in the Japanese character set, you will need to put your game in a zip, lzh or easyrpg archive to be able to boot it. | The Nintendo Switch file system interprets reads from the MicroSD card as using Shift-JIS, even if it is not the case. As such, if you want to play a game that contains characters for its filenames not present in the Japanese character set, you will need to put your game in a zip, lzh or easyrpg archive to be able to boot it. | ||
| - | The Nintendo Switch version looks for files on the Micro SD Card in the following directories: | + | The Nintendo Switch version looks for files on the MicroSD |
| * RTP (2000): ''/ | * RTP (2000): ''/ | ||
user/player/platforms.txt · Last modified: by carbonara