development:technical-details:patches:maniac:modified-maniac-commands
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This shows you the differences between two versions of the page.
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| development:technical-details:patches:maniac:modified-maniac-commands [2026/10/09 10:27] – carbonara | development:technical-details:patches:maniac:modified-maniac-commands [2026/10/09 13:54] (current) – carbonara | ||
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| ==== Right after loading state ==== | ==== Right after loading state ==== | ||
| - | // | + | // |
| **Right after loading state** (also known as Right after load) can be used to detect if the game just started, either as a new game or as part of a save loading. | **Right after loading state** (also known as Right after load) can be used to detect if the game just started, either as a new game or as part of a save loading. | ||
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| ==== Joypad is enabled ==== | ==== Joypad is enabled ==== | ||
| - | // | + | // |
| **Joypad is enabled** (also known as Enable Joypad) can be used to detect if a controller is connected. | **Joypad is enabled** (also known as Enable Joypad) can be used to detect if a controller is connected. | ||
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| ==== Window is active ==== | ==== Window is active ==== | ||
| - | // | + | // |
| **Window is active** can be used to detect if the window of the game is currently active. | **Window is active** can be used to detect if the window of the game is currently active. | ||
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| ==== File output is available ==== | ==== File output is available ==== | ||
| - | // | + | // |
| **File output is available** (also known as Can output file) can be used to know if the Maniac Patch is currently able to write files. | **File output is available** (also known as Can output file) can be used to know if the Maniac Patch is currently able to write files. | ||
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| ===== Erase Event ===== | ===== Erase Event ===== | ||
| - | // | + | // |
| The **Erase Event** command allows to erase an event. | The **Erase Event** command allows to erase an event. | ||
development/technical-details/patches/maniac/modified-maniac-commands.txt · Last modified: by carbonara