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development:technical-details:rpg_rt.exe

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development:technical-details:rpg_rt.exe [2014/01/06 17:20] – [Behavior after renaming RPG_RT.exe] fdelapenadevelopment:technical-details:rpg_rt.exe [2023/10/07 11:21] (current) – [Notes] carbonara
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 ====== RPG_RT.exe technical details ====== ====== RPG_RT.exe technical details ======
  
-This is implemented in Player now, remains here for reference only.+This is implemented in Player now (except the behavior after renaming executable), remains here for reference only.
  
 ===== Specifying the command line ===== ===== Specifying the command line =====
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 ===== Notes ===== ===== Notes =====
    
-The parameters ''ShowTitle'' and ''FullScreen'' in fact do not exist for RPG_RT.exe are just //dummy//, what happens is that RPG2000.exe that defines itself by launching the test of the game or the test of battle. +The parameters ''ShowTitle'' and ''FullScreen'' in fact do not exist for RPG_RT.exe are just //dummy//, what happens is that RPG2000.exe that defines itself by launching the test of the game or the test of battle. (Even with the English release of RPG Maker 2003 where windowed mode can be set as the default choice, ''FullScreen'' will not work for instance).  
  
 The fourth parameter ''n'' is sent only to launch RPG_RT.exe with ''BattleTest''. The fourth parameter ''n'' is sent only to launch RPG_RT.exe with ''BattleTest''.
development/technical-details/rpg_rt.exe.txt · Last modified: 2023/10/07 11:21 by carbonara

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