User Tools

Site Tools


development:technical-details:known-patches

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
development:technical-details:known-patches [2023/03/01 22:10] – [PicPointerPatch] Carbonaradevelopment:technical-details:known-patches [2023/03/01 22:15] (current) – [Changed resources (EXFONT, logos, icons)] Carbonara
Line 148: Line 148:
  
 An useful patch adding a lot of interesting functionalities, like string pictures (text displayed as a picture), proper mouse support, additional fonctions for pictures and loops, some features for save handling, custom resolution support and direct programmation through the TPC system. An useful patch adding a lot of interesting functionalities, like string pictures (text displayed as a picture), proper mouse support, additional fonctions for pictures and loops, some features for save handling, custom resolution support and direct programmation through the TPC system.
 +
 +Some features of the patch are supported by EasyRPG Player, but not every and some are not planned. For more details: https://github.com/EasyRPG/Player/issues/1818
  
 This patch is still being developed and the official website can be found here: https://bingshan1024.github.io/steam2003_maniacs/ This patch is still being developed and the official website can be found here: https://bingshan1024.github.io/steam2003_maniacs/
Line 166: Line 168:
 Games using it: [[https://www.rpg-maker.fr/jeux-1029-mumarope.html|Muma Rope]] Games using it: [[https://www.rpg-maker.fr/jeux-1029-mumarope.html|Muma Rope]]
  
-custom EXFONT can be used by placing ExFont.bmp/.png in the games main directory (After version 0.7.0, you will need to place it in /Font). This will override the built-in ExFont.+By default, if a game is launched through a default RPG_RT, EasyRPG will try to use the ExFont from said RPG_RT. 
 +If you use EasyRPG Player as your way to run the game, a custom EXFONT can be used by placing ExFont.bmp/.png in the games main directory instead (After version 0.7.0, you will need to place it in /Font). This will override the built-in ExFont.
  
 ==== Changed fonts ==== ==== Changed fonts ====
development/technical-details/known-patches.txt · Last modified: 2023/03/01 22:15 by Carbonara

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki