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development:technical-details:differences-rpg-maker-2000-2003

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development:technical-details:differences-rpg-maker-2000-2003 [2013/11/16 21:12]
fdelapena Fix title and add missing source
development:technical-details:differences-rpg-maker-2000-2003 [2015/10/03 09:54] (current)
Line 7: Line 7:
   * Maximum level for heros is 99. Maximum HP is 9999. Maximum experience is 9999999.   * Maximum level for heros is 99. Maximum HP is 9999. Maximum experience is 9999999.
   * **(Variables can now be up to seven digits, making the range -9999999 to 9999999.)**   * **(Variables can now be up to seven digits, making the range -9999999 to 9999999.)**
-  * <​del>​**(MP3 files can now be used for music.)**</​del> ​Same behavior since RPG Maker 2000 1.50 and RPG Maker 2003 1.05.+  * <​del>​**(MP3 files can now be used for music.)**</​del> ​This is not true. This is a new feature added in RPG Maker 2000 1.50 and made compatible since RPG Maker 2003 1.05. RPG Maker 2003 1.04 was not supporting MP3.
   * You can define classes.   * You can define classes.
   * Classes are defined the same way as heros, except that you can set a class'​s default battle commands (explained next). If a hero has a class, it supercedes his natural stats and skill progression.   * Classes are defined the same way as heros, except that you can set a class'​s default battle commands (explained next). If a hero has a class, it supercedes his natural stats and skill progression.
development/technical-details/differences-rpg-maker-2000-2003.txt · Last modified: 2015/10/03 09:54 (external edit)