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development:rtp-replacement:media-file-format-specifications

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development:rtp-replacement:media-file-format-specifications [2017/07/30 13:43] – [CharSet] added the template from R48, creaded by 20kds, public domain agrestdevelopment:rtp-replacement:media-file-format-specifications [2017/07/30 13:53] (current) – [Battle] agrest
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 If the image height is not a multiple the sprites (a grid of 5 96x96 sprite frames for row) could be shown cut. If the image height is not a multiple the sprites (a grid of 5 96x96 sprite frames for row) could be shown cut.
  
-FIXME [Graphic template will be here]+{{:development:rtp-replacement:battle-template.png?400|}}
  
 ==== Battle2 ==== ==== Battle2 ====
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 RPG Maker can open 288x256 (8 characters), 72x128 (1 character), 24x32 (1 inanimated character). RPG Maker can open 288x256 (8 characters), 72x128 (1 character), 24x32 (1 inanimated character).
  
-{{:development:rtp-replacement:templatetileset.png?400|}}+FIXME [Graphic template will be here]
  
 ==== ChipSet ==== ==== ChipSet ====
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 480x256 pixels. Each tile is 16x16 pixels. 480x256 pixels. Each tile is 16x16 pixels.
  
-FIXME [Graphic template will be here]+{{:development:rtp-replacement:templatetileset.png?400|}}
  
 ==== FaceSet ==== ==== FaceSet ====
development/rtp-replacement/media-file-format-specifications.txt · Last modified: 2017/07/30 13:53 by agrest

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