development:compiling:player:psp
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+ | ====== Compiling Player for PlayStation Portable ====== | ||
+ | ===== Toolchain Requirement ===== | ||
+ | For compiling EasyRPG Player for your PSP (PlayStation Portable) you will need the PSP SDK compiled with: | ||
+ | * GCC 4.3.2 or later | ||
+ | * Newlib 1.18 or later with support for libiconv. | ||
+ | |||
+ | ===== Library Requirement ===== | ||
+ | You will need the following libraries: | ||
+ | * SDL (> | ||
+ | * SDL_image (> | ||
+ | * SDL_mixer (> | ||
+ | * SDL_gfx (> | ||
+ | * SDL_ttf (> | ||
+ | * Independent JPEG (> | ||
+ | * libpng (> | ||
+ | * zlib (> | ||
+ | * freetype (> | ||
+ | * libvorbis (> | ||
+ | * libmad (> | ||
+ | * libmikmod (> | ||
+ | |||
+ | ===== Building ===== | ||
+ | Once you have all dependencies above, just type '$ make' in the builds/psp/ directory and it will build the EBOOT.PBP. That's all! | ||
+ | |||
+ | ===== Pixman support ===== | ||
+ | - Get pixman-0.20.2 and extract it. | ||
+ | - Get config.sub from whatever PSP port that uses " | ||
+ | - Run " LDFLAGS=" |
development/compiling/player/psp.txt · Last modified: 2015/10/03 09:54 by 127.0.0.1