development:compiling:player:android
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
development:compiling:player:android [2015/03/21 12:51] – Fix two typos 95.122.42.137 | development:compiling:player:android [2016/04/01 17:33] (current) – remove boost fdelapena | ||
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==== a) Install the Android SDK ==== | ==== a) Install the Android SDK ==== | ||
- | Download | + | Download |
http:// | http:// | ||
- | In the SDK directory, execute the " | + | In the SDK directory, execute the " |
If you want to launch the application on a Virtual Machine, download the ARM EABI System Image. | If you want to launch the application on a Virtual Machine, download the ARM EABI System Image. | ||
Line 39: | Line 39: | ||
ndk-build | ndk-build | ||
cp obj/ | cp obj/ | ||
- | wget http:// | ||
- | tar xf boost_1_55_0.tar.gz | ||
- | cp -r boost_1_55_0/ | ||
## Compile icu | ## Compile icu | ||
# Native | # Native | ||
Line 93: | Line 90: | ||
git clone https:// | git clone https:// | ||
- | You have to specify the API Target you will use to build the Player, for now we use the API 10, use " | + | You have to specify the API Target you will use to build the Player, for now we use the API 12, use " |
android update project --path " | android update project --path " | ||
+ | NB : We're targeting API 12 (to have gamepad support from SDL lib), but the minimum supported SDK is API 10. | ||
Build the project : | Build the project : |
development/compiling/player/android.1426942319.txt.gz · Last modified: 2015/03/21 12:51 by 95.122.42.137