When using a battle event with the trigger "Monster HP above X% and below Y%", the problem where the triggered event was beginning during the damage animation was fixed.
The problem where there was a delay in the execution of skills or items of the type "Switch ON" has been fixed.
The problem where the wrong hero would receive poison damage if another hero selected his action before the poisoned hero finished his action was fixed.
The problem where sometimes battle events with the trigger "Monster HP above X% and below Y%" that only concerned the first enemy in a group would not execute was corrected.
When a "show picture" event with the option "picture scrolls with map" was used, sometimes a "move picture" event would move the picture to the wrong coordinates, as if the "picture scrolls with map" box hadn't been checked. This problem has been fixed.
The problem where an incorrect number of floppies was required to make a game disk was corrected. This was causing game disks extracted by other means than executing "setup.exe" to become corrupt.
Fixed the problem where a hero afflicted with a status ailment that caused him to attack his allies and equipped with a weapon that inflicts a status ailment had no chance of inflicting that weapon's status ailment on the attacked ally.
Fixed the problem where sometimes the hero would not face the proper direction after a "teleport" event command.
The problem where the use of "Link to Event" type battle commands would freeze the battle is fixed.
Fixed the problem where no more than 999 damage was dealt when using the "% of current HP" option in the "Change Monster HP" event command.