Character

IndexDetailData TypeDefault Valueetc.
1NameString
2TitleString
11CharSetString
12CharSet IndexString 0 〜 7
21FaceSetString
22FaceSet IndexInteger 0 ~ 15
31LevelInteger
32ExperienceInteger
33HP FixInteger
34MP FixInteger
41Attack FixInteger
42Gaurd FixInteger
43Mental FixInteger
44Speed FixInteger
51Mastered Skill NumberInteger0
52Mastered SkillBinary * set<uint16_t>
* Enumeration of skill ID that is sorted
61EquipmentBInary array<uint16_t, 5>
* [0]: WEAPON
* [1]: SHIELD
* [2]: ARMOR
* [3]: HELMET
* [4]: OTHER
If item ID is ZERO it's unequiped
71Current HPInteger
72Current MPInteger
80JobInteger RPG2003
82Double HandBoolean