====== Character ====== * Data Type: 2 Dimensional Array ^Index^Detail^Data Type^Default Value^etc.^ |1|Name|String| | | |2|Title|String| | | |11|CharSet|String| | | |12|CharSet Index|String| |0 〜 7| |21|FaceSet|String| | | |22|FaceSet Index|Integer| |0 ~ 15| |31|Level|Integer| | | |32|Experience|Integer| | | |33|HP Fix|Integer| | | |34|MP Fix|Integer| | | |41|Attack Fix|Integer| | | |42|Gaurd Fix|Integer| | | |43|Mental Fix|Integer| | | |44|Speed Fix|Integer| | | |51|Mastered Skill Number|Integer|0| | |52|Mastered Skill|Binary| | * set\\ * Enumeration of skill ID that is sorted| |61|Equipment|BInary| |array\\ * [0]: WEAPON\\ * [1]: SHIELD\\ * [2]: ARMOR\\ * [3]: HELMET\\ * [4]: OTHER\\ If item ID is ZERO it's unequiped| |71|Current HP|Integer| | | |72|Current MP|Integer| | | |80|Job|Integer| |RPG2003| |82|Double Hand|Boolean| | |